Weirdwalkers (uh-huh!) Take #1
This just in from Mangaville, Japan!
A new wizardry fantasia has landed on the shelves of consciousness: Weirdwalkers by Justin Karpel!
I have always wanted to persue my own ne plus ultra magickal epic, having been enchanted by the weirding ways and other occult devices for years now. Though this world is already populated with 1001 characters and stories in my mind, the true magick will be to turn this project into a tightly woven set of narratives that continually excite, surprise, and express a richness and cohesive experience/history.
Weirdwalkers are wandering, rogue magicians (ronin) that traverse the material and the astral planes in search of forbidden and ancient magickal arts, treasures, tools. Weirdwalkers often band together, but trust among the power-hungry is often difficult to maintain. As they move toward a pure magickal technology, they are faced with more profound and puzzling demons and illusions that seek to confuse, amuse, and enslave our wizard warriors.
Here are some of the conceptual ideas/chapters that will/could be explored in WEIRDWALKERS:
Wizard World
Wizard Matrix
Wizard Weave
Wizard Wheel
Wizard Blizzard
Wizard Winter
Wizard Eclipse
Wizard Warzone
Wizard Warpath
Wizard War
War Wizards
One-Ton Wizard
Wizard on the Run
Wizard Dogma: Wizard on the Mount
Dreadful Wisdom
Eric, the Red Wizard
Greenleaf Erickson, the Wise
Black Serpent Tower
Diamond Falls
Celestial Springs
Spellplay in Spellzone
Dark Wizard Portal
Ice-Age Cave (Stalagmites/Stalagtites)
Unterwald (Underforest)
Marea (Oceans)
Etherea (Sky World)
Ytherea (Outerspace)
Shadow Wizard
Fire Wizard
Ice Wizard
Wind Wizard
Sea Wizard
Sky Wizard
Iron Wizard
Diamond Wizard
Chromowizard
Photowizard


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